Tim's come up with a plan to make club games more challenging and fair on those who are not as experienced (or talented; I count myself in this category!) as others, allowing a closer result and, let's be honest, a more enjoyable gaming experience.
He's proposed a handicap system where more experienced players have a lower handicap (or Force Differential / FD), which gives them fewer troops to field against someone of a higher FD, ie. an relatively experienced player with an FD of 200 playing against a newbie with an FD of 500 will get to field a 1200 point army against the neophyte's 1500 points.
It seems, at the moment, that a player's FD will be self-determined to be altered at a later stage if it proves to be unrealistic!
I'd be interested to hear from anyone if any club you frequent has tried something like this and what benefits or drawbacks arose. Do you think a Darwinian survival of the fittest is appropriate, or should all ace players be condemned to playing also-ran armies like Spain or Naples?
|How I see my own tactical abilities!|